USC Schedule of Classes

Fall 2007

Computer Science 522:

Game Engine Development (4.0 units)

The principles of developing game engines targeted at modern PC and game console hardware.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
30183R048Lecture7:00-10:00pmMonday
20 of 20
Jose VilletaRTH321feesession dates
Information accurate as of March 14, 2008 4:46 am.