USC Schedule of Classes

Fall 2007

Computer Science 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices).
  • Prerequisite: 1 from (CSCI 102 or ITP 165)
  • Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 380.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31874D001Lecture-Lab5:00-6:50pmTue, Thu13 of 30Justin VerduynOHE540feesession dates
Information accurate as of March 14, 2008 4:46 am.