Computer Science 280:
Video Game Production (4.0 units)
History of video games; overview of game genres; phases of video game development (concept, preproduction, production, post-production); roles of artists, programmers, designers, and producers.
- Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 280.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31849R | 001 | Lecture | 5:00-8:00pm | Wednesday | 19 of 70 | Anthony Borquez | KAP160 | ||
31870R | 001 | Lab | 2:00-3:50pm | Friday | 7 of 16 | OHE542 | |||
31871R | 001 | Lab | 10:00-11:50am | Friday | 8 of 16 | OHE542 | |||
31873R | 001 | Lab | 12:00-1:50pm | Friday | 4 of 16 | OHE542 |