Computer Science 424:

Game Engine Tool Development (4.0 units)

Tool development for a C++ console game. Animation export, compression. FBX parsing. Level editing, object live update tools. Debugging tools. Texture compression. Data Pipeline. Prerequisite: ITP 380. Recommended preparation: ITP 485.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
30296R001Lecture7:00-10:20pmTuesday15 of 50Artjoms KovalovsEGG108feesession dates
Information accurate as of October 3, 2017 4:56 pm.