USC Schedule of Classes

Fall 2016

Computer Science 522:

Game Engine Development (4.0 units)

The principles of developing game engines targeted at modern PC and game console hardware.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30183D048Lecture7:00-10:20pmMonday42 of 70Artjoms KovalovsEGG108feesession dates
    Information accurate as of March 5, 2017 4:44 pm.