USC Schedule of Classes

Fall 2016

Computer Science 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI-104 or ITP-365.
  • Prerequisite: 1 from (CSCI 104 or ITP 365)
  • Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 380.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31872R001Lecture-Lab5:00-6:50pmTue, Thu38 of 43Sanjay MadhavOHE540PDF (588901 KB)feesession dates
32026R001Lecture-Lab2:00-3:50pmMon, Wed35 of 43Sanjay MadhavOHE540PDF (588771 KB)feesession dates
32083R001Lecture-Lab12:00-1:50pmMon, Wed
40 of 40
Sanjay MadhavOHE540PDF (588853 KB)feesession dates
Information accurate as of March 5, 2017 4:44 pm.